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My Motivation:

The more work I did in VR/AR, the more eagerly I felt it was necessary to acquire skills and knowledge on How To Design the Experience. In terms of the software industry, what we do is build the stage and mechanism and then let the users generate content. When we move to VR/AR, it is obvious that the product is more focusd on providing one specific experience. Therefore, this understanding is what brought me back to university and prompted me to become a newbie in game design.

AR Game​

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3D Modeling

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Level Design

I am happy to acquire knowledge in a new industry It is still a long way to go in the game design.

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